Saturday, May 14, 2011

The Next New Thing

I new media technology that would be very interesting to create is incorporating virtual reality with some sort of social network. For instance, imagine being able to visual have the person that you are taking to in Facebook or some other social network right in front of you. Almost like a virtual reality 3D version of the person your taking to. Its like having the person in the same environment as you. This technology would enhance the social networks, allowing people to visually see who they're talking to with the person in front of them. This can create amazing interaction between people. This can allows more intimate interactions between people by seeing each other. This would be a very cool technology.

Advanced to Brooklyn College

New media is strongly incorporating its way into the all aspects of life. It has many uses and is a valuable tool for information. For many colleges it can serve as a tool for information to events, scheduling, important reminders, and various other useful tactic to find out information and communicate with others. For Brooklyn College social sites like twitter and Facebook can help promote school events and also be useful to display important reminders and due dates. Social networks can be also used as a tool for students and professors to communicate with one another without solely relying on e-mails and office hours. Incorporating social networking within the Brooklyn College community can allow for better communication between students and the school. It can further promote Brooklyn College and portray what the campus has to offer to prospective students. Another way new media can help Brooklyn College is by creating a site for Q&A's. Allowing students to prompt questions to specific departments and receive a quick and accurate response from a faculty member who can assist the student with there inquiry. This will allow for better service to retrieve information without always having to make time to visit offices to obtain information.

Wednesday, May 4, 2011

Modeling Reality with Virtual Worlds

Virtual worlds like many new technologies are becoming more mainstream. In an article by the Washingtonpost.com, it explains how businesses are using virtual world technologies to conduct meetings and interviews with others without being in the same conference room. Virtual worlds can have many different uses. For businesses as explained in the Washingtonpost article, it allows people to interact with one another without actually being in the same place. Gaming is another use for virtual worlds to create fun interaction between people. There are a few virtual worlds that are used for gaming and socializing like Second Life. This new form of interaction can have many great uses for people to communicate with each other. The downside with virtual worlds is that it may cause people to lose touch of reality. With gaming people can become addicted to virtual worlds, losing sight of whats real. Another con of virtual worlds is depending to much on the technology taking away from actual face to face interaction and bonding. Virtual worlds are still interesting in the creativity it fosters. Allowing people to interact with one another without even being in the same room is intriguing. It creates worlds for people to become something else or some else living out fantasies are and having fun. In the future people may actual have a virtual life that they may actual live through, to complete daily activities. The future for virtual worlds is bright and with advancement in technologies can become a huge phenomenon.